
Reviving a 15-year-old game dream with modern AI workflows.
An unfiltered devlog following the creation of Buildom from scratch. From engine architecture and gameplay mechanics to AI breakthroughs, hard-learned lessons, and the messy roadblocks along the way.
Heads up: Buildom is still in its infancy — expect rough edges and possibly more bugs than features. You have been warned. 😉
Prefer playing offline?
You can also download Buildom as a standalone Electron app from GitHub Releases.